
Developed interactive visual stories for future BMW design and user experiences. Utilized Figma, Adobe Creative Suite, Cinema 4D and After Effects to create content for concepts and prototypes. Worked with BMW engineers to ensure proper carry through. Developed solutions to user pain points and helped create next generation BMW experiences.

Worked on the production version of the vehicle shown at CES 2023. Involved in topics surrounding the Panorama Heads Up Display. Additionally involved in other digital features, functions, and experience topics that will come within future BMW production vehicles.

Worked with the design team at Designworks as well as BMW and MINI to help create the next generation of the My BMW and My MINI apps.
Created design concepts as well as develop features and use cases. Developed solutions to user pain points. Collaborated with engineering and development teams to check feasibility.
Contributed to production-level design, supporting interaction and UI updates within an established design system and collaborating with engineers to ensure consistency and feasibility.